TT is another remake I made in Unity 3D.
Having new features, like shop and coin system, TT was a major challenge due to the more complex game controller needs. All 3D art was created using Magic Voxels as well as every in-game object. Shop features represent a great value added to the game, as well as every sound used. In the future, improvements should be added to the UI and UX. Another interesting thing about this project was the opportunity to work with Procedural Level Generation, the logic behind obstacles spawning.