Escher Man

EM is a remake of Pacman made in Unity 3D. The main goal was to understand Pacman game mechanics in depth. 

These two months were an outstanding opportunity not only to deepen my skills but also to learn and grow with such an example (Pacman) which is known to be one of the greatest games ever created for its excellence and demanding standards. This experience has been fulfilling not only at a coding level but also at the design one. Each character is given a specific AI, respecting the original movements. When score increases, game mechanics change accordingly to make it even more challenging.

Additionally, a simple high score system was added to the game, which gave me the chance to code/use PHP and MySQL for the first time.


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